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1. what is difference between sqlite and room db in android
SQLite:
Type: SQLite is a relational database management system (RDBMS) that is embedded in Android as a library.
Usage: You can use SQLite directly in Android by creating and managing your own SQLite database using the SQLiteOpenHelper class.
Features:
Low-level API: SQLite provides a low-level set of APIs for database operations.
No built-in support for compile-time query verification or LiveData.
Requires more boilerplate code for tasks such as opening/closing connections, creating tables, and handling migrations.
Room Database:
Type: Room is a higher-level abstraction over SQLite database.
Usage: It is part of the Android Architecture Components and provides an easier way to work with databases in Android applications.
Features:
Object Relational Mapping (ORM): Room simplifies the database interaction by providing an abstraction layer on top of SQLite and allowing you to work with Java/Kotlin objects instead of raw SQL queries.
Compile-time query verification: Room checks your queries at compile time, reducing the chances of runtime errors.
LiveData and RxJava support: Room supports LiveData and RxJava, making it easier to observe and react to changes in the database.
Built-in support for migrations: Room includes built-in support for managing database migrations as your app evolves.
In summary, while SQLite is the underlying database engine, Room is a higher-level abstraction that simplifies database operations, provides compile-time query verification, and integrates well with other Android Architecture Components. Room is often preferred for Android development due to its ease of use and integration with modern app architecture patterns.
2. Different type of storage in android
In Android, there are various types of storage options used for different purposes. Here are some of the main types of storage in Android:
1. Internal Storage:
- This is the built-in storage space on the device.
- It is used to store app-specific data, such as databases, settings, and other private data.
- It is not directly accessible by the user without rooting the device.
2. External Storage:
- External storage refers to removable storage media such as SD cards.
- Apps can use external storage to store data like images, videos, and other files that can be shared between apps.
- Users can access the contents of external storage, so it is less secure than internal storage.
3. Shared Preferences:
- This is a simple key-value pair storage system.
- Used for storing primitive data types (booleans, floats, ints, longs, and strings) in XML files.
- Suitable for storing small amounts of data, such as user preferences.
4. SQLite Databases:
- Android includes a built-in SQLite database.
- Apps can use SQLite databases to store structured data.
- It's a relational database that allows for efficient storage and retrieval of data.
5. Network Storage:
- Apps often use the network to store and retrieve data from remote servers.
- This can include databases, images, files, etc., stored on a server or in the cloud.
6. Cache Files:
- Apps can create a cache directory to store temporary data.
- Cache files are often used to store data that can be recreated easily and quickly.
7. External Cache:
- Similar to cache files but stored on external storage.
- Useful for large files that can be re-downloaded if necessary.
8. MediaStore:
- Used for storing and retrieving common media types such as images, videos, and audio.
- Provides a convenient way to query and access media files on the device.
9. App-Specific Directories:
- Apps can create private directories for their data using the `getFilesDir()` and `getCacheDir()` methods.
- These directories are internal to the app and are not accessible by other apps.
It's important for developers to choose the appropriate storage option based on the nature of the data and the level of security required. For example, sensitive data should be stored in internal storage or encrypted databases, while non-sensitive, shareable data might be stored on external storage or in a public cache.
2. Different type of storage in android
In Android, there are various types of storage options used for different purposes. Here are some of the main types of storage in Android:
1. Internal Storage:
- This is the built-in storage space on the device.
- It is used to store app-specific data, such as databases, settings, and other private data.
- It is not directly accessible by the user without rooting the device.
2. External Storage:
- External storage refers to removable storage media such as SD cards.
- Apps can use external storage to store data like images, videos, and other files that can be shared between apps.
- Users can access the contents of external storage, so it is less secure than internal storage.
3. Shared Preferences:
- This is a simple key-value pair storage system.
- Used for storing primitive data types (booleans, floats, ints, longs, and strings) in XML files.
- Suitable for storing small amounts of data, such as user preferences.
4. SQLite Databases:
- Android includes a built-in SQLite database.
- Apps can use SQLite databases to store structured data.
- It's a relational database that allows for efficient storage and retrieval of data.
5. Network Storage:
- Apps often use the network to store and retrieve data from remote servers.
- This can include databases, images, files, etc., stored on a server or in the cloud.
6. Cache Files:
- Apps can create a cache directory to store temporary data.
- Cache files are often used to store data that can be recreated easily and quickly.
7. External Cache:
- Similar to cache files but stored on external storage.
- Useful for large files that can be re-downloaded if necessary.
8. MediaStore:
- Used for storing and retrieving common media types such as images, videos, and audio.
- Provides a convenient way to query and access media files on the device.
9. App-Specific Directories:
- Apps can create private directories for their data using the `getFilesDir()` and `getCacheDir()` methods.
- These directories are internal to the app and are not accessible by other apps.
It's important for developers to choose the appropriate storage option based on the nature of the data and the level of security required. For example, sensitive data should be stored in internal storage or encrypted databases, while non-sensitive, shareable data might be stored on external storage or in a public cache.
2. What is the REST Api?
REST API (Representational State Transfer Application Programming Interface) is a set of rules and conventions for building and interacting with web services. It uses standard HTTP methods (like GET, POST, PUT, DELETE) to perform CRUD (Create, Read, Update, Delete) operations on resources, typically using JSON for data exchange. RESTful APIs are designed to be simple, scalable, and stateless, making them widely used for web and mobile applications.
2. Socket Programming on Android App.
Sure, here's a brief overview of socket programming in Android apps:
1. Socket Basics:
- Sockets are communication endpoints for sending and receiving data between devices over a network.
- Android supports both TCP and UDP socket communication.
2. Permissions:
- Include the necessary permissions in your AndroidManifest.xml file, such as `<uses-permission android:name="android.permission.INTERNET" />`.
3. Networking on Main Thread:
- Perform network operations on a separate thread (e.g., use AsyncTask or Kotlin coroutines) to avoid NetworkOnMainThreadException.
4. Socket Classes:
- For TCP: Use `Socket` and `ServerSocket` classes.
- For UDP: Use `DatagramSocket` and `DatagramPacket` classes.
5. Client-Server Communication:
- For a client, create a socket and connect to the server's IP address and port.
- For a server, create a ServerSocket, accept incoming connections, and manage communication with clients.
6. Handling Data:
- Use `InputStream` and `OutputStream` for reading and writing data.
- Convert data to/from bytes or use higher-level protocols like JSON.
7. Threading and Asynchronous Tasks:
- Use separate threads or AsyncTask/Kotlin coroutines to perform socket operations asynchronously to prevent UI freezing.
8. Closing Connections:
- Close sockets and streams when done to release resources and avoid leaks.
Remember to handle exceptions and implement error-checking for a robust implementation.
2. pubsub on Android.
PubSub on Android refers to the Publish-Subscribe pattern, a messaging pattern where senders (publishers) of messages don't specifically target receivers (subscribers). Instead, messages are broadcasted to anyone interested in them.
2. Debouncing and Throtling concept in Android.
Debouncing and throttling are techniques used to control the frequency of certain actions in Android applications.
1. Debouncing:
- Purpose: Prevents rapid consecutive triggering of an action.
- How it works: Delays the action execution until a specified time period passes without further triggering.
- Example: Avoiding multiple button clicks by waiting for a brief period before considering the click.
2. Throttling:
- Purpose: Limits the rate at which a particular action is executed.
- How it works: Ensures that the action is performed at a regular interval, suppressing any excess calls within that interval.
- Example: Limiting the frequency of network requests to a server to prevent overwhelming it.
In Android development, these concepts are often applied to UI interactions or network requests to improve the overall user experience and optimize resource usage.
2. How RazorPay works in Android.
RazorPay in Android:
1. Integration: Add RazorPay SDK to your Android project.
2. Initialization: Set up RazorPay with API key and context.
3. Create Order: Generate an order on your server or using RazorPay API.
4. Payment UI: Launch RazorPay's payment activity with order details.
5. User Payment: Users enter payment details and complete the transaction.
6. Callback Handling: Receive payment status in onActivityResult method.
7. Verification: Verify payment details on your server for security.
8. Completion: Update UI based on the payment status.
Example code (Kotlin):
```kotlin
// Step 2: Initialization
val razorPay = Razorpay(this)
razorPay.setKeyID("your_api_key")
// Step 4: Create Order
val orderRequest = OrderRequest()
orderRequest.amount = 1000 // Amount in paisa
orderRequest.currency = "INR"
// Set other order details
razorPay.open(orderRequest)
// Step 6: Callback Handling
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
super.onActivityResult(requestCode, resultCode, data)
if (requestCode == Razorpay.RZP_REQUEST_CODE) {
val result = razorPay.onActivityResult(requestCode, resultCode, data)
// Handle payment result
}
}
```
Make sure to handle server-side verification for security.
2. Thread management in Android.
Thread management in Android involves managing the execution of threads to ensure smooth and responsive app behavior. Here are key points:
1. Main Thread (UI Thread): Responsible for handling UI interactions. Long-running tasks should not be performed here to prevent UI from freezing.
2. Worker Threads: Used for time-consuming tasks like network operations or file I/O to avoid blocking the main thread.
3. Handler: Facilitates communication between threads. Allows background threads to update the UI by posting messages to the main thread.
4. AsyncTask: Deprecated since Android API level 30, but used for simple background tasks. Alternatives include Kotlin Coroutines or Java's Executor framework.
5. ThreadPoolExecutor: Manages a pool of worker threads, providing more control over thread execution.
6. IntentService: A deprecated class for background processing, replaced by JobIntentService or other modern approaches.
7. Handlers and Loopers: Help in managing message queues for communication between threads.
8. Schedulers: In RxJava or Kotlin Coroutines, used for controlling the execution context of asynchronous tasks.
Remember to consider thread safety and synchronization to prevent data corruption or race conditions when multiple threads access shared resources.
2. Firebase deep linking explain.
Firebase deep linking is a way to direct users to specific content within a mobile app, even if the app is not installed. It involves creating URLs that link to specific pages or content within your app. When users click on these links, they are taken directly to the relevant content, either in the app if it's installed or to the app store for download. This helps improve user experience and engagement by seamlessly connecting users to the content they're interested in.